However, this code may cause other issues, specifically with the roller-coaster in Pinna Park. Remove falling stars caused by 60FPS code by applying Minimum Camera Distance Gecko code by Ralf. The below Version-Specific 60FPS Gecko codes fix the blue/red coin fish speed and graffiti fill speed. Makes the swimming blue/red coins in Gelato Beach near impossible to get (without the turbo nozzle).Causes falling stars to appear in the top corner and top middle of the screen.Makes the cutscenes run very slowly on non-NA releases.These codes can have adverse effects on the games heat distortion effect.īy adding the Gecko code below, and enabling it, Super Mario Sunshine will run at 60FPS. The Gecko codes below work as a replacement for the NTSC-U or PAL versions. The built-in Widescreen Hack causes various clipping and reflection issues. Super Mario Sunshine UHD Texture Pack 16:9 Aspect Ratio Fix Super Mario Sunshine 4K Texture Pack by Henriko Magnifico Using any HiRes texture for the sand will prevent the effect from working. However, this will make the sand a few other random textures appear more blurry in the distance. The effect is very subtle, and may not even be visible on your monitor, depending on its color reproduction capability.Īdding ArbitraryMipmapDetectionThreshold = 3 (this value was determined empirically) to the section of the GameINI will make this effect work at higher internal resolutions, by causing the sand texture to be detected as an arbitrary mipmap. This effect cannot be detected by Arbitrary Mipmap Detection normally, as the sand is just a standard mipmap, so at higher internal resolutions the ocean will appear a bit greener.
Super Mario Sunshine reads the mip level of the sand to change the color of the water slightly in the distance. To solve the problem, simply disable the code. This has been confirmed with a "Press B to run fast" code. If certain Action Replay codes are activated, then the game may crash upon trying to return to a completed level. $Instant Scrubbing Sirena Beach Completion As a last resort, consider using the Gecko code The nature of the level can make it hard to know whether the bug or an incomplete cleanup is responsible for failure. For example, user VinDuv reported switching from DirectX 12 to OpenGL solved the issue in 5.0-1331. There are various solutions involving changing graphics settings. This bug was at one point regarded as fixed and present only in old versions (3.0, 4.0), but it is still commonly reported and can still be a problem under certain conditions. There is a bug in the level involving a timed cleanup of Sirena Beach where a complete cleanup would go undetected.
Mario has never had so many cool new moves, or looked so good in 3D. Mario makes use of a new water pack, which allows him to hover, launch, and rocket around levels, as well as spray enemies with. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride. On a vacation away from the Mushroom Kingdom, Mario finds himself in a messy situation on the island of Delphino, where a Mario look-alike has been causing all kinds of trouble. Mario makes his debut on the Nintendo GameCube with Super Mario Sunshine.